Fast Prototyping

Early stage development for your digital product


Being fast is important when you create a digital product. Not only to be ahead of your competitors but to save budget too.

We use best-practice prototyping methods related to the maturity of the product.


Your digital product must be relevant for your users. Therefore it is important to start evaluating your ideas and solution with potential or existing users.

We monitor the feedback from the users with various analytics methods depending of the type of prototype.


Focus is important to head for the best solution regarding your budget, constrains and business goals. Right at the beginning we take care of the brand values, user groups and targets to define desired results for a strategic goal and track the achievements on the way.

Together with our partners, we can support projects with a lot of different app and web technologies.

In 30 days to App Store*

Days 1-5

Creating paper based sketches to match the requirements and features to an app concept.

Days 6-15

We evaluated different design concepts and workflows with an interactive clickdummy.

Days 16-30

We developed the first MVP based app and launched it on the App Store to get feedback from reals users out there.

Prototyping Methods

Paper based

When you start with a vision and working on identifying the problem that you want to solve, paper based sketches are the fastest way to sketch you idea and possible solution concepts.


If you getting to the next step and want possible users to test you solution without any coding, clickdummy prototypes are the way to go. You can experience the workflow and have a first design draft.


To test your solution in a real environment, you have to create your first MVP based application. It provides a small set of features to go to the market.

MVP based agile Approach


In the first step of the Lean Startup methodology we will create a MVP – minimal viable product. This can be a paper prototype or an application, but it must be testable to get feedback from users.


In the second step the MVP will be tested with the users. The goal is to collect data from the user behavior. Does the user act as designed or not?


In the third step we will analyze the collected data to learn how we can improve. We create new ideas, develop new features or use cases and start over with the first step again.

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